🌿 growing · last tended today

3D Art

artblender3d

Blender renders. Started in 2023 with the donut tutorial like everyone else. Kept going.

Newest work at the top. I'll add to this as I go.

Current

Starting to explore more complex scenes and lighting. Picking up photorealism techniques from a Polygon course.

Ramen shop - Grunge textures for metal in a cyberpunk ramen shop.

ramen

Ruins - Lighting and arrays over a path (to create the palms)

ruins

Roman house, similar shape re-use. Learning about the freestyle pencil post-rendering technique.

roman house

Lots of shape reused, with some twists and turns in local geometry to create this forest road scene. Also mapped the roughness of the road to a texture, and "painted" the water on.

forest road

Sushi - basic shapes + arrays.

sushi

2024

"Product render" - Headphones.

headphones

May 2023

Getting more ambitious. Stylized environments, outdoor scenes, starting to find a vibe.

torii cyberpunk building beanbag land

April 2023

Where it started. Donut tutorial, random objects, first real scenes. Some tutorials, some understanding about different rendering techniques. A fondness of the diorama style.

coffee shop studio fuel container cemetery iso room well powerblock treasure chests stop sign

Donut

Blender Guru's quintessential Donut tutorial. A great starting place for anyone learning 3D modeling.

donut